Comandos y Servicios Server Dedicado

Se ha lanzado una lista de los comandos y servicios del Server Sedicado del Airborne.
Al parecer, aun estan en un proceso de ampliacion y correccion de varias peticiones y bugs encontrados por los usuarios y el Dedicado en si se lanzara en la ultima semana de Septiembre.
Lista de los comandos y Guia de Instalacion y Administracion de un Server dedicado el Ariborne:
Medal Of Honor
Airborne™ Dedicated Server
Readme File
Version 1.1
August
2007
****************
**
This document contains information about
setting up and running the
Medal Of Honor Airborne
Dedicated Server as well as information
about
administrating it remotely.
*****************
*
Este documento contiene informacion sobre las settings y forma de ghacer funcionar el dedicado
del servidor de Airborne y asi mismo como hacerlo funcionar remotamente (rcon)
TABLE OF CONTENTS
I. System
Requirements
II. Local Server Setup
III. Remote
Server Setup
IV. Running The Server
V.
Administrating Remotely
VI. Server
Commands
VII. Credits
Tabla de contenidos
—————————–
1Requerimientos del sistema
2Setup del servidor en local.
3Setup del servidor remoto
4Servidor en marcha
5Administrar el Server
6Comandos del Server
7Creditos
—————————–
I. System
Requirements
==========================================
The following items are required to run a Medal Of
Honor Airborne
dedicated server:
Las siguientes funciones e items son requeridas o necesarias para hacer funcionar
un Dedicado del Airborne.
1. A
broadband Internet connection or LAN connection.
1-una conexion de banda ancha o LAN
2. A
system that meets or exceeds the minimum system
requirements
for the game.
2.Un sistema de Pc que al menos iguale o exceda los requerimientos minimos.
3. The game successfully
installed on the target computer.
3.El juego satisfactoriamente instalado en la computadora servidora.
II. Local
Server
Setup
==========================================
IISetup del Server en Local.
————————————————————————–
To set up a server locally or remotely using VNC, follow these
steps:
Para poner un servidor localmente o remotamente usando VNC sigue estos pasos:
1. Run the dedicated server launcher
(DSLauncher.exe)
1.Ejecuta el dedicado Server Launcher (lanzador de dedicado) (DSLauncher.exe)
2. In the ‘Basic’ tab, enter the username
and password you registered
with EA. (If you have
not created an account: run the game, in the
main
menu choose ‘Multiplayer’, and click ‘Create Account’).
2.en la linea basica, introduce el nombre de usuario y password que hayas registrado en EA (si no lo creaste, elige ejecutar el juego desde el menu MULTIPLAYER y clica en Crear Cuenta.
3.
In the ‘Miscellaneous’ tab, enter the port you wish to run
your
server on as well as the password to
administrate it remotely.
3.En la tabla miscelaneas mete el piuerto que deseas que tenga tu servidor y asi mismo las password para administracion remota(rcon).
4. In the ‘Map Rotation’ tab,
add at least one map to your rotation
by selecting
the map name and pressing the ‘Add’ button.
4.En la seccion Map Rotacion añade al menos un mapa a tu rotacion seleccionando el nombre del mapa y presionando el boton añadir.
5.
Configure any other options you wish to set.
5.Configura cualquier otra opcion que desees poner.
6. Save
your config file using File>Save to the default MOHA
config
folder: “My Documents\EA Games\Medal of Honor
Airborne(tm)\Config”.
6.Guarda tu fichero de configuración usando la linea: “My Documents\EA Games\Medal of Honor
Airborne(tm)\Config”.
You can open and save
multiple dedicated server configurations.
The
configuration that is currently open is the one
that will be
launched.
Puedes abrir y salvar o guardar multiples configuraciones.Las configuraciones que este abierta en ese momento sera la que sea lanzada al iniciar el server.
NOTE: The first time
you run the launcher, it should generate two
config files:
MOHAGameTypes.ini and MOHAMaps.ini in the MOHA
config
folder. These files are necessary for the dedicated
server to run
properly and should only be modified by
advanced users.
NOTA: la primera vez que pongas en marcha el lanzador de server, esto generara dos archivos de configuracion:
MOHAGameTypes.ini y el MOHAMaps.ini en la carpeta de config de MOHA.Estos archivos son necesarios para hacer funcionar el server y solo debe modificarse por personas que sepan lo que hacen.
III. Remote Server
Setup
=========================================
III.Servidor Remoto
————————————————————————
T
o set up a server remotely (where you do not have physical
access to
the computer or VNC), follow these steps:
Para hacer funcionar un servidor remoto o de alquiler, siga estos pasos:
1. Run the dedicated server launcher (DSLauncher.
exe) locally.
1-ejecuta el Dedicado Server Launcher, localmente. (en la makina contratada)
Los pasos 2-3-4-5-6 y 7 igual que para el servidor local-
2. In the ‘Basic’ tab, enter the username
and password you registered
with EA. (If you have
not created an account: run the game, in the
main
menu choose ‘Multiplayer’, and click ‘Create Account’).
3.
In the ‘Miscellaneous’ tab, enter the port you wish to run
your
server on as well as the password to
administrate it remotely.
4. In the ‘Map Rotation’ tab,
add at least one map to your rotation
by selecting
the map name and pressing the ‘Add’ button.
5.
Configure any other options you wish to set.
6. Save
your config file using File>Save.
7. Copy your saved
config file (MOHADedicatedServer.ini by default),
MOHAGameTypes.ini and MOHAMaps.ini (which can be found in
your
MOHA config folder) to the target computer’s
MOHA config folder:
“My Documents\EA Games\Medal of
Honor Airborne(tm)\Config”.
IV. Running The
Server
=========================================
To run the server locally:
Ejecutar el server en Local:
1. Follow the instructions
in “II. Local Server Setup”.
1-sigue las instruciones de II Server Setup en Local.
2. Run the dedicated
server launcher (DSLauncher.exe).
2-Ejectuta el LAuncher del dedicado.
3. Open the config
file you want to run if it is not already open.
3.Abre la configuracion que quieras que se lance con el dedicado.
4.
Press the ‘Launch!’ button.
4.presiona el boton de Lanzar.
To run the server
remotely:
Ejecutar el Dedicado Remoto.
1. Follow the instructions in “III.
Remote Server Setup”.
1-Sigue las instrucciones de II Server Dedicado Remoto.
2. Run MOHAServer.exe with the
config file as a parameter:
MOHAServer.exe <
config file name>
e.g. MOHAServer.exe
MyDedicatedServer.ini
2-Ejecuta el MOHAServer.exe con la config que desees como parametro en la linea: MOHAServer.exe <
config file name>
ejemplo:MOHAServer.exe
MyDedicatedServer.ini
If you run MOHAServer.exe
without any parameters, it will attempt to
load the
default config name: MOHADedicatedServer.ini.
Si tu ejecutas el MOHAServer.exe
sin parametros de lanzamiento(el config) esto dara paso al dedicado por defecto.
V.
Administrating
Remotely
=========================================
V Administracion Remota
————————————————————————
Once connected, the dedicated server remote (DSRemote.
exe) looks and
functions identically to the dedicated
server.
Una vez conectado el remoto del dedicado, o server remoto, aparecera identificado como server dedicado.
To connect to a dedicated server remotely:
Pâra conectarse a un server dedicado en remoto:
1. Run DSRemote.exe.
1-Ejecuta:DSRemote.exe.
2. Enter the host name
(IP address) of the sever.
2_Introduce el nombre para tiu server y la IP.
3. Enter the server’s port
and password as specified in the config file.
3.Introduce el puerto y la pass de rcon especificados en el config file.
4. If
successful, the login dialog should disappear and “Remote
connection accepted” will be printed.
4Si es satisfactorio el login, deberia parecer “Conexion remota Aceptada” en la consola.
If you
receive the “Connection failed.” message, the host name
or
port number was invalid. You may receive this
message even with
correct values if the dedicated
server has not yet initialized.
Si recives, CONEXION FALLO como mensaje, el host name (nombre del server y/o IP o Puerto han fallado. Puedes recivir este mensaje, incluso si los valores correctos del server no estan bien lanzados.
If you receive the
“Login failed.” message, the connection was
successful but
your password was invalid.
Si recives el mensaje de LOGIN ERROR la conexion estababien, pero la pass era no valida.
VI. Server
Commands
========================================
VI Comandos de Servidor:
.——————————————————————–
These commands can be executed using either the dedicated
server
or the remote tool. Simply type your command in the
text field
at the bottom of the application and press the
‘Execute’ button;
alternatively, press the enter key.
Estos comandos pueden ser ejecutados usando tanto el dedicado como la rcon tool del servidor.
Simplemente, teclea los comandos en el campo de texto y el boton de envio y presiona ejecutar para lanzarlos.
NOTES:
- The commands are case insensitive.
- Arguments within parentheses “(“ and “)” are
optional
- Arguments separated by “|” are an “or” -
pick one of the arguments
- In general, commands takes
effect when the map starts, a map is
restarted or
when the next map starts.
- As noted below, many
commands will print the current value when no
input
argument is given.
NOTAS:
-estos comandos pueden ser sensibles a minusculas o mayusculas.
-Los argumentos con parentesis “( y comillas son opcionales.
-Los argumentos, separados por | son una definicion de y/o en los argumentos.
En general los comandos toman efecto, cuando el mapa es iniciado, reiniciado o cambiado.
Una nota posterior, muchos comandos seran impresos en pantalla con valores sin valor si son incorrectos.
AllowAutoRifle ( On | Off )
alias: okautorifle
Controls wheather or not the
AutoRifle weapon class is allowed
within the game.
Note: With no arguments, the current value is
displayed.
AllowRifle ( On | Off ) Permitir Rilfes /si /no
alias:
okrifle
Controls wheather or not the Rifle weapon
class is allowed
within the game.
Note: With
no arguments, the current value is displayed.
AllowRocket ( On | Off ) Permitir Cohetes Si/NO
alias:
okrocket
Controls wheather or not the Rocket
weapon class is allowed
within the game.
Note: With no arguments, the current value is displayed.
AllowSMG ( On | Off ) Permitir SMG SI/NO
alias:
oksmg
Controls wheather or not the sub-machine gun
weapon class
is allowed within the game.
Note: With no arguments, the current value is displayed.
AllowSniper ( On | Off ) Snipers SI/NO
alias:
oksniper
Controls wheather or not the sniper rifle
weapon class
is allowed within the game.
Note: With no arguments, the current value is displayed.
AmmoDrop ( On | Off ) Arrojar Municion /SI/NO
alias: ad
Toggle for the dropping of ammo upon player death.
Note: With no arguments, the current value is displayed.
Ban <player_name> Banear jugador:
alias: b
Kicks and bans the specified player from the server.
e.g. ban user
Note: The player will be able to join
the server but will be
kicked at the
weapons selection screen.
BanList LIsta de BAns
alias:
bl
Prints a list of the banned players and their
IDs.
BestOf <number> Mejor de: (funcion estadisticas de rondas muertes etc etc)
alias:
bo
Sets the number of number of rounds that will
be played and
the number of rounds which must be
won to declare a winner.
e.g. bestof 7
-
For this example, whichever team wins 4 rounds first
will
be declared the winner.
Note:
With no arguments, the current value is displayed.
The maximum number of rounds that may be played is capped
at 99.
EndMatch Fin de partida.
alias: em
Ends
the current match and starts a new match on the next map
in the rotation list.
Note: There is no winner
for the round that is currently in
progress
when this command is called.
FriendlyFire ( On |
Off ) Fuego Amigo SI /NO
alias: ff
Toggles wheather or not you
can shoot your team mates.
Note: With no
arguments, the current value is displayed.
GameName <name> Nombre de Juego.
alias: gn
Sets
the name that the game will be called. This is displayed
on the
game selection screen when choosing a server.
The message should not
be enclosed within
“quotes”.
e.g. gamename This is My Game
Note: With no arguments, the current value is displayed.
GameType <ObjectiveAirborne | TeamDeathmatch |
TeamDeathmatchAirborne> Tipo de juego:
alias: gt
Sets
the type of game that will be played on the server.
e.g. gametype ObjectiveAirborne
Note: With no
arguments, the current value is displayed.
HealthDrop
( On | Off ) Arrojar Medicina SI/NO
alias: hd
Toggle for the
dropping of health packs upon player death.
Note:
With no arguments, the current value is displayed.
Invincibility <seconds> Invencibilidad (en segundos)
alias:
inv
Set the time that players do not take damage
after a respawn.
e.g. invincibility 7
Note: With no arguments, the current value is displayed.
Kick <playername> Kiekar (nombre de jugador)
alias: k
Kicks the specified player from the server.
e.g.
kick user
MaxPlayers <number> Maximo numero de players (numero)
alias:
mp
Sets the maximum numbers of players that can enter
a game.
Note: With no arguments, the current
value is displayed.
MessageOfTheDay <message>
Mensaje del Dia (poner el mensaje personal del server)
alias: motd
Sets the message that will be
displayed when the game starts. The message
should
not contain any carriage returns, it should just be a
string. The
message should also not be enclosed
within “quotes”.
e.g. motd Welcome to My Game
Note: Maximum string length is 255 characters. With no
arguments,
the current value is displayed.
NextMap Proximo mapa en rotacion.
alias: nm
Same as
EndMatch
PlayerList Lista de Players
alias: pl
Prints
a list of the players currently in the game.
PrivatePassword <password> Password en privado para el server.
alias:
pp
Sets the password that must be entered for players
to join
a private game.
e.g.
privatepassword supersecret
RemotePassword <
password> password Remota o Rcon.
alias: rp
Sets the password
that must be entered for an admin to use
the
remote admin tool (DSRemote.exe).
e.g.
remotepassword reallysecret
RestartMatch restart de la partida., recomenzar el mapa.
alias: rsm
Ends the current match and starts a new
match on the same map.
Note: There is no winner
for the round that is currently in
progress
when this command is called.
RestartRound restart de la ronda. recomenzar ronda.
alias: rsr
Ends the current round and starts a new
round in the same match,
on the same map.
Note: There is no winner for the round that is currently
in
progress when this command is called.
RestartServer Restart El server. Server reinciado.
alias: rss
Ends the
current match and starts a new match on the first map
in the rotation list.
Note: There is no winner
for the round that is currently in
progress
when this command is called.
RotationList Lista de Rotacion.
alias: rl
Prints the map rotation list and
specifies the current map.
Rounds <number> Numero de Rondas a jugar.
alias: rnds rs
Sets the number of number rounds
that will be played.
e.g. rounds 7
Note: With no arguments, the current value is displayed.
The maximum number of rounds that may be played
is
capped at 99.
RoundTime <
minutes> Numero de minutos por Ronda.
alias: rtime rt
Sets the time
for the round.
Note: With no arguments, the
current value is displayed.
The maximum time is
capped at 59 minutes.
RunMap <name> ejecutar el mapa (nombre del mapa)
alias: rm
Ends the current match and starts a new
match on the specified
map.
e.g. runmap
Remagen
Note: There is no winner for the round
that is currently in
progress when this command
is called.
SaveSettings Guardar Settings
alias: ss
Saves the current server setting as a config file to be
used
upon restart.
ShowCompass ( On
| Off ) Mostrar Brujula
alias: showcp
Toggles the display
of the compass.
Note: With no arguments, the
current value is displayed.
ShowCrosshairs (
On | Off ) Mostrar Cruceta de disparo.
alias: showch
Toggles the
display of the weapon crosshairs.
Note: With no
arguments, the current value is displayed.
ShowEnemyCompassDots ( On | Off ) Mostrar Enemigos en la Brujula.
alias:
showecd
Toggles the display of the compass dots
for the enemies.
Note: With no arguments, the current
value is displayed.
ShowEnemyNames ( On | Off ) Poner Nonbre a Enemigos al apuntar.
alias: showen
Toggles the display of the names for
the enemies.
Note: With no arguments, the current
value is displayed.
ShowFriendlyCompassDots ( On |
Off ) Mostar amigos en la Brujula
alias: showfcd
Toggles the display of
the compass dots for your teammates.
Note: With no
arguments, the current value is displayed.
ShowFriendlyNames ( On | Off ) Mostrar Nombre de Amigos en cruceta.
alias:
showfn
Toggles the display of the names for your
teammates.
Note: With no arguments, the current value
is displayed.
ShowGrenadeIndicators ( On | Off )
Mostrar indicador de Granadas.
alias: showgi
Toggles the display of the
indicators for when a grenade is active.
Note:
With no arguments, the current value is displayed.
ShowHealthBar ( On | Off ) Mostrar barra de Vida
alias: showhb
Toggles the display of the health bar.
Note:
With no arguments, the current value is displayed.
ShowHitIndicators ( On | Off ) Mostrar Indicador de Heridas.
alias:
showhi
Toggles the display of the hit indicators when
players are shot.
Note: With no arguments, the
current value is displayed.
ShowHUD ( On | Off ) Mostrar HUD (panel de utiles y o estadillo)
Toggles the display of the heads-up-display.
Note: With no arguments, the current value is displayed.
ShowKiller ( On | Off ) Mostrar Skills o sea kien te mata.
alias: showkl
Before respwning, displayes the player who just killed
the player.
Note: With no arguments, the current
value is displayed.
ShowKillerTime <seconds>
Mostrar tiempo Muerte (segundos) camara de muerte-
alias: showkt
The number of seconds for
display that the “ShowKiller” command uses.
Note:
With no arguments, the current value is displayed.
ShowMessageWindow ( On | Off ) Mostrar Mensajes en ventana.
alias:
showmw
Toggles the display of the message window.
Note: With no arguments, the current value is
displayed.
ShowScoreAndTime ( On | Off ) Puntuacion y Tiempo
alias: showst
Toggles the display of the score and
time within the HUD.
Note: With no arguments, the
current value is displayed.
ShowStanceIndicator (
On | Off ) ????? Ni idea aun sorry
creo que es el indicador de distancia.
alias: showsi
Toggles the
display of the stance indicator.
Note: With no
arguments, the current value is displayed.
SpawnPostDelayAllies <seconds> Posicion Respawn de Allies en segundos.
alias: spostal
Sets the delay time between when a
player respawns until the player becomes
active
for Allied player types.
Note: With no arguments, the
current value is displayed.
SpawnPostDelayAxis
<seconds> Posicion de respaw Axis en segundos-
alias: spostax
Sets the
delay time between when a player respawns until the player
becomes
active for Axis player types.
Note: With no arguments, the current value is displayed.
SpawnPostDelayNonAir <seconds> lo mismo pero NO en aire.
alias: spostna
Sets the delay time between when a
player respawns until the player becomes
active
for non-airdrop game types.
Note: With no
arguments, the current value is displayed.
SpawnPreDelayAllies <seconds> Retraso al renacer.
alias:
spreal
Sets the delay time between when a player dies
until the respawn begins
for Allied player types.
Note: With no arguments, the current value is
displayed.
SpawnPreDelayAxis <seconds>
alias: spreax
Sets the delay time between
when a player dies until the respawn begins
for
Axis player types.
Note: With no arguments, the current
value is displayed.
SpawnPreDelayNonAir <
seconds> Respawn tiempo en el aire.
alias: sprena
Sets the delay
time between when a player dies until the respawn begins
for non-airdrop game types.
Note: With no
arguments, the current value is displayed.
TimeBetweenMatches <seconds> Tiempo entre partidas.
alias:
tbm
Number of seconds to delay between matches.
Note: With no arguments, the current value is displayed.
TimeBetweenRounds <seconds> Tiempo entre rondas.
alias:
tbr
Number of seconds to delay between rounds.
Note: With no arguments, the current value is displayed.
TimeLimit <minutes> Tiempo en minutos.
alias:
tl
Same as the “RoundTIme” command.
Unban <name> Desbanear (nombre del player)
alias: ub
Lifts the
server ban on the specified player.
e.g. unban
user
UnbanAll desbanear a todo el mundo.
Lifts the server ban on
all players. The internal list of banned
players
is wiped after issuing this command… use with caution,
there is no undo.
Upgrades ( On | Off ) Upgrades SI/NO en armas.
alias: up
Toggles weapon upgrades.
Note:
With no arguments, the current value is displayed.
VoiceCommands ( On | Off ) Comandos de Voz.
alias: voice
Toggles the display of display of voice commands within
the
chat window.
Note: With no arguments,
the current value is displayed.
WeaponDrop ( On | Off
) Arrojar Armas. Si/NO
alias: wd
Toggle for the dropping of
weapons upon player death.
Note: With no arguments, the
current value is displayed.
WeaponTracers ( On | Off
) Trazadoras SI/NO
alias: tracers
Toggles the display of
tracers when weapons are fired.
Note: With no
arguments, the current value is displayed.
WelcomeMessage <message> Mensaje de Bienvenida
alias: wm
Same as the “MessageOfTheDay” command.
VII.
Credits
========================================
Informacion: TotalAirborne.com
creditos traduccion simultanea: Mikel MAHOU.
Medal of Honor: Airborne
gw : )
Podria alguien traducirlo al idioma de Cervantes???. Los traductores que conozco en inet lo traducen literalmente y no me entero de nada, gracias.
ya lo tienes traducido en plan traduccion simultanea debajo y/o al lado de cada parrafo.
me piro a beber algo que toy seco de dedos leñe!
Saludos!
No te lo vas a creer pero antes de postear pidiendo la traducción me lo mire por encima dos veces para no cagarla
….
Eso de levantarse a las 4:30 de la mañana no lo llevo muy bien después de las vacaciones joer, sorry y gracias.
k buena tiene k ser la consola esta
Es una buena consola y tiene multitud de opciones.
El tema es dominarla.