Más tutoriales de Medal of Honor: Airborne
Valoración: 6
Comandos y Servicios Server Dedicado

Se ha lanzado una lista de los comandos y servicios del Server Sedicado del Airborne.

Al parecer, aun estan en un proceso de ampliacion y correccion de varias peticiones y bugs encontrados por los usuarios y el Dedicado en si se lanzara en la ultima semana de Septiembre.


Lista de los comandos y Guia de Instalacion y Administracion de un Server dedicado el Ariborne:

Medal Of Honor Airborne™ Dedicated Server

Readme File

Version 1.1

August 2007

************************************************ *****

This document contains information about setting up and running the

Medal Of Honor Airborne Dedicated Server as well as information about

administrating it remotely.

**************************************************** *

Este documento contiene informacion sobre las settings y forma de ghacer funcionar el dedicado

del servidor de Airborne y asi mismo como hacerlo funcionar remotamente (rcon)

TABLE OF CONTENTS

I. System Requirements

II. Local Server Setup

III. Remote Server Setup

IV. Running The Server

V. Administrating Remotely

VI. Server Commands

VII. Credits

Tabla de contenidos

-----------------------------

1Requerimientos del sistema

2Setup del servidor en local.

3Setup del servidor remoto

4Servidor en marcha

5Administrar el Server

6Comandos del Server

7Creditos

-----------------------------

I. System Requirements

==========================================

The following items are required to run a Medal Of Honor Airborne

dedicated server:

Las siguientes funciones e items son requeridas o necesarias para hacer funcionar

un Dedicado del Airborne.

1. A broadband Internet connection or LAN connection.

1-una conexion de banda ancha o LAN

2. A system that meets or exceeds the minimum system requirements

for the game.

2.Un sistema de Pc que al menos iguale o exceda los requerimientos minimos.

3. The game successfully installed on the target computer.

3.El juego satisfactoriamente instalado en la computadora servidora.

II. Local Server Setup

==========================================

IISetup del Server en Local.

--------------------------------------------------------------------------

To set up a server locally or remotely using VNC, follow these steps:

Para poner un servidor localmente o remotamente usando VNC sigue estos pasos:

1. Run the dedicated server launcher (DSLauncher.exe)

1.Ejecuta el dedicado Server Launcher (lanzador de dedicado) (DSLauncher.exe)

2. In the 'Basic' tab, enter the username and password you registered

with EA. (If you have not created an account: run the game, in the

main menu choose 'Multiplayer', and click 'Create Account').

2.en la linea basica, introduce el nombre de usuario y password que hayas registrado en EA (si no lo creaste, elige ejecutar el juego desde el menu MULTIPLAYER y clica en Crear Cuenta.

3. In the 'Miscellaneous' tab, enter the port you wish to run your

server on as well as the password to administrate it remotely.

3.En la tabla miscelaneas mete el piuerto que deseas que tenga tu servidor y asi mismo las password para administracion remota(rcon).

4. In the 'Map Rotation' tab, add at least one map to your rotation

by selecting the map name and pressing the 'Add' button.

4.En la seccion Map Rotacion añade al menos un mapa a tu rotacion seleccionando el nombre del mapa y presionando el boton añadir.

5. Configure any other options you wish to set.

5.Configura cualquier otra opcion que desees poner.

6. Save your config file using File>Save to the default MOHA config

folder: "My Documents\EA Games\Medal of Honor Airborne(tm)\Config".

6.Guarda tu fichero de configuración usando la linea: "My Documents\EA Games\Medal of Honor Airborne(tm)\Config".

You can open and save multiple dedicated server configurations. The

configuration that is currently open is the one that will be

launched.

Puedes abrir y salvar o guardar multiples configuraciones.Las configuraciones que este abierta en ese momento sera la que sea lanzada al iniciar el server.

NOTE: The first time you run the launcher, it should generate two

config files: MOHAGameTypes.ini and MOHAMaps.ini in the MOHA config

folder. These files are necessary for the dedicated server to run

properly and should only be modified by advanced users.

NOTA: la primera vez que pongas en marcha el lanzador de server, esto generara dos archivos de configuracion: MOHAGameTypes.ini y el  MOHAMaps.ini en la carpeta de config de MOHA.Estos archivos son necesarios para hacer funcionar el server y solo debe modificarse por personas que sepan lo que hacen.

III. Remote Server Setup

=========================================

III.Servidor Remoto

------------------------------------------------------------------------

T o set up a server remotely (where you do not have physical access to

the computer or VNC), follow these steps:

Para hacer funcionar un servidor remoto o de alquiler, siga estos pasos:

1. Run the dedicated server launcher (DSLauncher. exe) locally.

1-ejecuta el Dedicado Server Launcher, localmente. (en la makina contratada)

Los pasos 2-3-4-5-6 y 7 igual que para el servidor local-

2. In the 'Basic' tab, enter the username and password you registered

with EA. (If you have not created an account: run the game, in the

main menu choose 'Multiplayer', and click 'Create Account').

3. In the 'Miscellaneous' tab, enter the port you wish to run your

server on as well as the password to administrate it remotely.

4. In the 'Map Rotation' tab, add at least one map to your rotation

by selecting the map name and pressing the 'Add' button.

5. Configure any other options you wish to set.

6. Save your config file using File>Save.

7. Copy your saved config file (MOHADedicatedServer.ini by default),

MOHAGameTypes.ini and MOHAMaps.ini (which can be found in your

MOHA config folder) to the target computer's MOHA config folder:

"My Documents\EA Games\Medal of Honor Airborne(tm)\Config".

IV. Running The Server

=========================================

To run the server locally:

Ejecutar el server en Local:

1. Follow the instructions in "II. Local Server Setup".

1-sigue las instruciones de II Server Setup en Local.

2. Run the dedicated server launcher (DSLauncher.exe).

2-Ejectuta el LAuncher del dedicado.

3. Open the config file you want to run if it is not already open.

3.Abre la configuracion que quieras que se lance con el dedicado.

4. Press the 'Launch!' button.

4.presiona el boton de Lanzar.

To run the server remotely:

Ejecutar el Dedicado Remoto.

1. Follow the instructions in "III. Remote Server Setup".

1-Sigue las instrucciones de II Server Dedicado Remoto.

2. Run MOHAServer.exe with the config file as a parameter:

MOHAServer.exe < config file name>

e.g. MOHAServer.exe MyDedicatedServer.ini

2-Ejecuta el MOHAServer.exe con la config que desees como parametro en la linea: MOHAServer.exe < config file name>

ejemplo:MOHAServer.exe MyDedicatedServer.ini

If you run MOHAServer.exe without any parameters, it will attempt to

load the default config name: MOHADedicatedServer.ini.

Si tu ejecutas el MOHAServer.exe  sin parametros de lanzamiento(el config) esto dara paso al dedicado por defecto.

V. Administrating Remotely

=========================================

V Administracion Remota

------------------------------------------------------------------------

Once connected, the dedicated server remote (DSRemote. exe) looks and

functions identically to the dedicated server.

Una vez conectado el remoto del dedicado, o server remoto, aparecera identificado como server dedicado.

To connect to a dedicated server remotely:

Pâra conectarse a un server dedicado en remoto:

1. Run DSRemote.exe.

1-Ejecuta:DSRemote.exe.

2. Enter the host name (IP address) of the sever.

2_Introduce el nombre para tiu server y la IP.

3. Enter the server's port and password as specified in the config file.

3.Introduce el puerto y la pass de rcon especificados en el config file.

4. If successful, the login dialog should disappear and "Remote

connection accepted" will be printed.

4Si es satisfactorio el login, deberia parecer "Conexion remota Aceptada" en la consola.

If you receive the "Connection failed." message, the host name or

port number was invalid. You may receive this message even with

correct values if the dedicated server has not yet initialized.

Si recives, CONEXION FALLO como mensaje, el host name (nombre del server y/o IP o Puerto han fallado. Puedes recivir este mensaje, incluso si los valores correctos del server no estan bien lanzados.

If you receive the "Login failed." message, the connection was

successful but your password was invalid.

Si recives el mensaje de LOGIN ERROR la conexion estababien, pero la pass era no valida.

VI. Server Commands

========================================

VI Comandos de Servidor:

.--------------------------------------------------------------------

These commands can be executed using either the dedicated server

or the remote tool. Simply type your command in the text field

at the bottom of the application and press the 'Execute' button;

alternatively, press the enter key.

Estos comandos pueden ser ejecutados usando tanto el dedicado como la rcon tool del servidor.

Simplemente, teclea los comandos en el campo de texto y el boton de envio y presiona ejecutar para lanzarlos.

NOTES:

- The commands are case insensitive.

- Arguments within parentheses "(" and ")" are optional

- Arguments separated by "|" are an "or" - pick one of the arguments

- In general, commands takes effect when the map starts, a map is

restarted or when the next map starts.

- As noted below, many commands will print the current value when no

input argument is given.

NOTAS:

-estos comandos pueden ser sensibles a minusculas o mayusculas.

-Los argumentos  con parentesis "( y comillas son opcionales.

-Los argumentos, separados por | son una definicion de y/o en los argumentos.

En general los comandos toman efecto, cuando el mapa es iniciado, reiniciado o cambiado.

Una nota posterior, muchos comandos seran impresos en pantalla con valores sin valor si son incorrectos.

AllowAutoRifle ( On | Off )

alias: okautorifle

Controls wheather or not the AutoRifle weapon class is allowed

within the game.

Note: With no arguments, the current value is displayed.

AllowRifle ( On | Off )  Permitir Rilfes /si /no

alias: okrifle

Controls wheather or not the Rifle weapon class is allowed

within the game.

Note: With no arguments, the current value is displayed.

AllowRocket ( On | Off ) Permitir Cohetes Si/NO

alias: okrocket

Controls wheather or not the Rocket weapon class is allowed

within the game.

Note: With no arguments, the current value is displayed.

AllowSMG ( On | Off ) Permitir SMG SI/NO

alias: oksmg

Controls wheather or not the sub-machine gun weapon class

is allowed within the game.

Note: With no arguments, the current value is displayed.

AllowSniper ( On | Off ) Snipers SI/NO

alias: oksniper

Controls wheather or not the sniper rifle weapon class

is allowed within the game.

Note: With no arguments, the current value is displayed.

AmmoDrop ( On | Off )  Arrojar Municion /SI/NO

alias: ad

Toggle for the dropping of ammo upon player death.

Note: With no arguments, the current value is displayed.

Ban <player_name>  Banear jugador:

alias: b

Kicks and bans the specified player from the server.

e.g. ban user

Note: The player will be able to join the server but will be

kicked at the weapons selection screen.

BanList  LIsta de BAns

alias: bl

Prints a list of the banned players and their IDs.

BestOf <number> Mejor de: (funcion estadisticas de rondas muertes etc etc)

alias: bo

Sets the number of number of rounds that will be played and

the number of rounds which must be won to declare a winner.

e.g. bestof 7

- For this example, whichever team wins 4 rounds first will

be declared the winner.

Note: With no arguments, the current value is displayed.

The maximum number of rounds that may be played is capped at 99.

EndMatch  Fin de partida.

alias: em

Ends the current match and starts a new match on the next map

in the rotation list.

Note: There is no winner for the round that is currently in

progress when this command is called.

FriendlyFire ( On | Off ) Fuego Amigo SI /NO

alias: ff

Toggles wheather or not you can shoot your team mates.

Note: With no arguments, the current value is displayed.

GameName <name> Nombre de Juego.

alias: gn

Sets the name that the game will be called. This is displayed on the

game selection screen when choosing a server. The message should not

be enclosed within "quotes".

e.g. gamename This is My Game

Note: With no arguments, the current value is displayed.

GameType <ObjectiveAirborne | TeamDeathmatch | TeamDeathmatchAirborne> Tipo de juego:

alias: gt

Sets the type of game that will be played on the server.

e.g. gametype ObjectiveAirborne

Note: With no arguments, the current value is displayed.

HealthDrop ( On | Off ) Arrojar Medicina SI/NO

alias: hd

Toggle for the dropping of health packs upon player death.

Note: With no arguments, the current value is displayed.

Invincibility <seconds> Invencibilidad (en segundos)

alias: inv

Set the time that players do not take damage after a respawn.

e.g. invincibility 7

Note: With no arguments, the current value is displayed.

Kick <playername> Kiekar (nombre de jugador)

alias: k

Kicks the specified player from the server.

e.g. kick user

MaxPlayers <number> Maximo numero de players (numero)

alias: mp

Sets the maximum numbers of players that can enter a game.

Note: With no arguments, the current value is displayed.

MessageOfTheDay <message>  Mensaje del Dia (poner el mensaje personal del server)

alias: motd

Sets the message that will be displayed when the game starts. The message

should not contain any carriage returns, it should just be a string. The

message should also not be enclosed within "quotes".

e.g. motd Welcome to My Game

Note: Maximum string length is 255 characters. With no arguments,

the current value is displayed.

NextMap        Proximo mapa en rotacion.

alias: nm

Same as EndMatch

PlayerList  Lista de Players

alias: pl

Prints a list of the players currently in the game.

PrivatePassword <password>     Password en privado para el server.

alias: pp

Sets the password that must be entered for players to join

a private game.

e.g. privatepassword supersecret

RemotePassword < password>  password Remota o Rcon.

alias: rp

Sets the password that must be entered for an admin to use

the remote admin tool (DSRemote.exe).

e.g. remotepassword reallysecret

RestartMatch  restart de la partida., recomenzar el mapa.

alias: rsm

Ends the current match and starts a new match on the same map.

Note: There is no winner for the round that is currently in

progress when this command is called.

RestartRound  restart de la ronda. recomenzar ronda.

alias: rsr

Ends the current round and starts a new round in the same match,

on the same map.

Note: There is no winner for the round that is currently in

progress when this command is called.

RestartServer   Restart El server. Server reinciado.

alias: rss

Ends the current match and starts a new match on the first map

in the rotation list.

Note: There is no winner for the round that is currently in

progress when this command is called.

RotationList  Lista de Rotacion.

alias: rl

Prints the map rotation list and specifies the current map.

Rounds <number>  Numero de Rondas a jugar.

alias: rnds rs

Sets the number of number rounds that will be played.

e.g. rounds 7

Note: With no arguments, the current value is displayed.

The maximum number of rounds that may be played is

capped at 99.

RoundTime < minutes>  Numero de minutos por Ronda.

alias: rtime rt

Sets the time for the round.

Note: With no arguments, the current value is displayed.

The maximum time is capped at 59 minutes.

RunMap <name>  ejecutar el mapa (nombre del mapa)

alias: rm

Ends the current match and starts a new match on the specified

map.

e.g. runmap Remagen

Note: There is no winner for the round that is currently in

progress when this command is called.

SaveSettings  Guardar Settings

alias: ss

Saves the current server setting as a config file to be used

upon restart.

ShowCompass ( On | Off )  Mostrar Brujula

alias: showcp

Toggles the display of the compass.

Note: With no arguments, the current value is displayed.

ShowCrosshairs ( On | Off )  Mostrar Cruceta de disparo.

alias: showch

Toggles the display of the weapon crosshairs.

Note: With no arguments, the current value is displayed.

ShowEnemyCompassDots ( On | Off )  Mostrar Enemigos en la Brujula.

alias: showecd

Toggles the display of the compass dots for the enemies.

Note: With no arguments, the current value is displayed.

ShowEnemyNames ( On | Off ) Poner Nonbre a Enemigos al apuntar.

alias: showen

Toggles the display of the names for the enemies.

Note: With no arguments, the current value is displayed.

ShowFriendlyCompassDots ( On | Off )  Mostar amigos en la Brujula

alias: showfcd

Toggles the display of the compass dots for your teammates.

Note: With no arguments, the current value is displayed.

ShowFriendlyNames ( On | Off ) Mostrar Nombre de Amigos en cruceta.

alias: showfn

Toggles the display of the names for your teammates.

Note: With no arguments, the current value is displayed.

ShowGrenadeIndicators ( On | Off ) Mostrar indicador de Granadas.

alias: showgi

Toggles the display of the indicators for when a grenade is active.

Note: With no arguments, the current value is displayed.

ShowHealthBar ( On | Off ) Mostrar barra de Vida

alias: showhb

Toggles the display of the health bar.

Note: With no arguments, the current value is displayed.

ShowHitIndicators ( On | Off )  Mostrar Indicador de Heridas.

alias: showhi

Toggles the display of the hit indicators when players are shot.

Note: With no arguments, the current value is displayed.

ShowHUD ( On | Off ) Mostrar HUD (panel de utiles y o estadillo)

Toggles the display of the heads-up-display.

Note: With no arguments, the current value is displayed.

ShowKiller ( On | Off ) Mostrar Skills o sea kien te mata.

alias: showkl

Before respwning, displayes the player who just killed the player.

Note: With no arguments, the current value is displayed.

ShowKillerTime <seconds>  Mostrar tiempo Muerte (segundos) camara de muerte-

alias: showkt

The number of seconds for display that the "ShowKiller" command uses.

Note: With no arguments, the current value is displayed.

ShowMessageWindow ( On | Off ) Mostrar Mensajes en ventana.

alias: showmw

Toggles the display of the message window.

Note: With no arguments, the current value is displayed.

ShowScoreAndTime ( On | Off ) Puntuacion y Tiempo

alias: showst

Toggles the display of the score and time within the HUD.

Note: With no arguments, the current value is displayed.

ShowStanceIndicator ( On | Off ) ?????  Ni idea aun sorry creo que es el indicador de distancia.

alias: showsi

Toggles the display of the stance indicator.

Note: With no arguments, the current value is displayed.

SpawnPostDelayAllies <seconds>  Posicion Respawn de Allies en segundos.

alias: spostal

Sets the delay time between when a player respawns until the player becomes

active for Allied player types.

Note: With no arguments, the current value is displayed.

SpawnPostDelayAxis <seconds> Posicion de respaw Axis en segundos-

alias: spostax

Sets the delay time between when a player respawns until the player becomes

active for Axis player types.

Note: With no arguments, the current value is displayed.

SpawnPostDelayNonAir <seconds> lo mismo pero NO en aire.

alias: spostna

Sets the delay time between when a player respawns until the player becomes

active for non-airdrop game types.

Note: With no arguments, the current value is displayed.

SpawnPreDelayAllies <seconds>   Retraso al renacer.

alias: spreal

Sets the delay time between when a player dies until the respawn begins

for Allied player types.

Note: With no arguments, the current value is displayed.

SpawnPreDelayAxis <seconds>

alias: spreax

Sets the delay time between when a player dies until the respawn begins

for Axis player types.

Note: With no arguments, the current value is displayed.

SpawnPreDelayNonAir < seconds> Respawn tiempo en el aire.

alias: sprena

Sets the delay time between when a player dies until the respawn begins

for non-airdrop game types.

Note: With no arguments, the current value is displayed.

TimeBetweenMatches <seconds> Tiempo entre partidas.

alias: tbm

Number of seconds to delay between matches.

Note: With no arguments, the current value is displayed.

TimeBetweenRounds <seconds> Tiempo entre rondas.

alias: tbr

Number of seconds to delay between rounds.

Note: With no arguments, the current value is displayed.

TimeLimit <minutes> Tiempo en minutos.

alias: tl

Same as the "RoundTIme" command.

Unban <name> Desbanear (nombre del player)

alias: ub

Lifts the server ban on the specified player.

e.g. unban user

UnbanAll   desbanear a todo el mundo.

Lifts the server ban on all players. The internal list of banned

players is wiped after issuing this command... use with caution,

there is no undo.

Upgrades ( On | Off ) Upgrades SI/NO en armas.

alias: up

Toggles weapon upgrades.

Note: With no arguments, the current value is displayed.

VoiceCommands ( On | Off ) Comandos de Voz.

alias: voice

Toggles the display of display of voice commands within the

chat window.

Note: With no arguments, the current value is displayed.

WeaponDrop ( On | Off )  Arrojar Armas. Si/NO

alias: wd

Toggle for the dropping of weapons upon player death.

Note: With no arguments, the current value is displayed.

WeaponTracers ( On | Off ) Trazadoras SI/NO

alias: tracers

Toggles the display of tracers when weapons are fired.

Note: With no arguments, the current value is displayed.

WelcomeMessage <message> Mensaje de Bienvenida

alias: wm

Same as the "MessageOfTheDay" command.

VII. Credits

========================================

Informacion: TotalAirborne.com

creditos traduccion simultanea: Mikel MAHOU.

17 Sep 2007, 14:06
#1
Irrelevante

gw : )

19 Sep 2007, 22:13
#2

Podria alguien traducirlo al idioma de Cervantes???. Los traductores que conozco en inet lo traducen literalmente y no me entero de nada, gracias.

19 Sep 2007, 22:59
#3
Flame

#2 ya lo tienes traducido en plan traduccion simultanea debajo y/o al lado de cada parrafo.

me piro a beber algo que toy seco de dedos leñe!

Saludos!

20 Sep 2007, 09:49
#4

#3 No te lo vas a creer pero antes de postear pidiendo la traducción me lo mire por encima dos veces para no cagarla ....

Eso de levantarse a las 4:30 de la mañana no lo llevo muy bien después de las vacaciones joer, sorry y gracias.

04 Oct 2007, 15:42
#5

k buena tiene k ser la consola esta

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